Oculus is making hard shift away from its proprietary developer APIs in favor of OpenXR, an industry-backed project that aims to standardize the development of VR and AR applications. As of the latest ...
Unity has long been a public supporter of OpenXR—an industry standard designed to streamline VR development by making it easier for apps to support a wide range of headsets—but the company has yet to ...
OpenXR is the open standard API for AR/VR/MR, supported by the vast majority of the industry. The ideal of OpenXR is that developers can build apps that run on any headset, without needing to use ...
A potential port of Minecraft to Oculus Quest is more likely after announcements related to the OpenXR industry standard this week from Microsoft and Facebook. This week Oculus started accepting store ...
Consumer-grade virtual reality (and, to a lesser extent, augmented reality) is only a few years old, but it’s already an extremely fragmented market. Wikipedia lists almost 30 distinct VR headsets ...
The Khronos Group has announced the ratification and public release of the OpenXR 0.90 provisional specification for royalty-free standards related to augmented reality (AR) and virtual reality VR ...
BEAVERTON, Ore.--(BUSINESS WIRE)--Today, The Khronos ® Group, an open consortium of industry-leading companies creating graphics and compute interoperability standards, announces multiple conformant ...
One year ago, the Khronos Group released the royalty-free mixed reality standard OpenXR in an effort to make cross-platform software coding easier for VR and AR developers. Today, Khronos is ...
SteamVR's latest update for Windows officially adds support for OpenXR, the standard meant to make cross-platform AR and VR apps more common. The Khronos Group launched the OpenXR specification in ...